Class PlayerState
Snapshot of a player state.
Inheritance
System.Object
PlayerState
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
public class PlayerState
Constructors
| Name | Description |
|---|---|
| PlayerState() |
Properties
| Name | Description |
|---|---|
| Boosts | Gets or sets the list of available boosts. |
| CurrencyBalances | Gets or sets the list of currency balances. |
| ItemBalances | Gets or sets the list of item balances. |
| RefreshNeeded | Gets or sets a value indicating whether a state refresh is needed. |
| RewardTracks | Gets or sets the list of assigned reward tracks. |