Class AuthoringAssetCustomData
Custom data associated with an authoring asset.
Inheritance
System.Object
AuthoringAssetCustomData
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
[[System.Runtime.CompilerServices.Nullable(0)]]
[[System.Runtime.CompilerServices.NullableContext(2)]]
public class AuthoringAssetCustomData
Constructors
| Name | Description |
|---|---|
| AuthoringAssetCustomData() |
Properties
| Name | Description |
|---|---|
| Chunks | Gets or sets the collection of film chunks. |
| FilmLength | Gets or sets the film length. |
| FilmMajorVersion | Gets or sets the film major version. |
| HasGameEnded | Gets or sets whether the game has ended. |
| KeyValues | Gets or sets a set of keys and associated values for the custom data. |
| ManifestRefreshSeconds | Gets or sets the value for the manifest refresh frequency. |
| MatchId | Gets or sets the match ID. |