Class AssetBase
Inheritable class representing an in-game asset in Halo Infinite.
Inheritance
System.Object
AssetBase
Namespace: Den.Dev.Grunt.Models.HaloInfinite.Foundation
Assembly: Den.Dev.Grunt.dll
Syntax
[[System.Runtime.CompilerServices.Nullable(0)]]
[[System.Runtime.CompilerServices.NullableContext(2)]]
public abstract class AssetBase
Constructors
| Name | Description |
|---|---|
| AssetBase() |
Properties
| Name | Description |
|---|---|
| AssetHome | Gets or sets the asset home. |
| AssetId | Gets or sets the asset ID. |
| AssetKind | Gets or sets the asset kind. |
| AssetStats | Gets or sets the asset stats. |
| AssetVersionId | Gets or sets the version ID. |
| CloneBehavior | Gets or sets the clone behavior. |
| Contributors | Gets or sets the list of asset contributors. |
| Description | Gets or sets the asset description. |
| Files | Gets or sets the list of asset files. |
| InspectionResult | Gets or sets the inspection result. |
| Name | Gets or sets the asset name. |
| Order | Gets or sets the asset order. |
| PublicName | Gets or sets the asset public name. |
| Tags | Gets or sets the list of asset tags. |
| VersionId | Gets or sets the version ID. |