Class ParticipationInfo
Game participation info for a player in Halo Infinite.
Inheritance
System.Object
ParticipationInfo
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
[[System.Runtime.CompilerServices.Nullable(0)]]
[[System.Runtime.CompilerServices.NullableContext(2)]]
public class ParticipationInfo
Constructors
| Name | Description |
|---|---|
| ParticipationInfo() |
Properties
| Name | Description |
|---|---|
| ConfirmedParticipation | Gets or sets whether player participation is confirmed. |
| FirstJoinedTime | Gets or sets the first joined time. |
| JoinedInProgress | Gets or sets a value that indicates whether the player joined a game that was already in progress. |
| LastLeaveTime | Gets or sets the last leave time. If the player never left the game, this value will be null. |
| LeftInProgress | Gets or sets a value that indicates whether the player left a game that was in progress. |
| PresentAtBeginning | Gets or sets a value that indicates whether the player was present from the beginning of the match. |
| PresentAtCompletion | Gets or sets a value that indicates whether the player was present when the game ended. |
| TimePlayed | Gets or sets the total time played. |